Flora

Terragard exhibits a wide range of flora that is exclusive to its borders. Many Alchemists and herbalists travel here to study and catalog the herbs and plants native to the various regions of the land. So far alchemists have observed the plants in Terragard are much more efficient for potions and tinctures that the herbs found in other regions.

Some scholars posit that Terragard is such a wild and untamed land, rife with magic leylines and deposits of great magical power, that the very plants that grow here have absorbed some of its latent energies and are more potent. They suggest that this is because of the ancient civilizations that once called this land home, several of these civilizations have met their end at an apex of their magical or technological height, and the magic became their downfall, spilling over and becoming uncontrolled and afterward it permeated the land in their absence.

List of Herbs
Nettle Grain - a bitter-tasting grain, difficult to harvest due to its thorns, but is a popular source for making breads. Can also be used as a minor poison. Has led to many farmers and peasants being called 'nettle handed' or 'bloody handed'. Common.

Devil's Sage - a stubborn red weed-like herb that grows only on land where blood has affected the soil composition. It's mainly toxic but prepared properly can be use to staunch bleeding quickly. Rare (location)

Fire Leaf - A bright red leaf that glows red dimly in the dark, and is warm to the touch. Grows on trees seemingly at random, they don't seem to grow specific to any one type of tree, but grows primarily in the Autumn everseason regions of the Reaching Forest. Is used for fire magics, and requires special storage and transportation, because Fire Leaves are known to easily start a fire if there is any significant friction. Rare.

Cliff Bark - A brown creeping vine that flattens and hardens as it matures, forming a layer of flat vines gorwing together looking like bark. This bark is also mistaken for stone as it appears similar to a muddy cliff face. When ground or soaked, can be used to enhance protective or earth magics. Common.

Autumnvine - A colorful vine that grows red orange and yellow in the Autumn everseason regions of the Reaching Forest. Its regarded as very pleasing to the eye and thus has been cultivated to grow on houses and in gardens. If distilled into a potion it can be used for magics used to interact with animals. Common (location)

Whiteshell - a brittle type of mushroom that grows in damp regions such as Sorrowlight Swamp, it gets its name from the thin hard shell that grows on the top of the mushroom, stepping on them makes noise like eggshells. This flora is usually used for magics involving communication with the dead or determining false truths. Common (location)

Blackblossom - A beautiful black flower that blooms in dark places, a potent poison if prepared with other herbs, but is sometimes consumed directly in necromantic rituals, given its power to channel necromancy spells and effects. It only blooms at night in the dark, and is said to have a stark beauty to it, but it rarely seen as the blooms close up as it is exposed to light. Uncommon (location)

Shimmerspore - A mushroom that grows in wet areas with running water, namely around water falls and areas where the snows melt. Named for its shimmering appearance when wet, it exhibits the ability to channel resistance and mirror spells. Common

Blood ivy - A dark red ivy that mimics the appearance of arteries in the body, this plant prefers dry areas and a hard surface on which to grow. Is used for healing magics and rumored to also be used for forbidden blood magics by the few who practice it. Uncommon (location)

Blisterseed - The adult plant is used as a food source similar to corn once matured, but the adolescent seeds hold all the magic, and have a consistency and taste that is not agreeable to everyone. The seeds are often used for healing and summoning magics. Common.

Fluxbloom - A translucent flower that grows in regions heavy with latent magics, researchers say that they actually take root in a parallel plane and are brought over through invisible rifts between our planes where the veil between planes is thin. They seem to feed on that energy between planes, and are used for all sorts of magics, namely plane traversing and teleportation, as well as invisibility magics. Rare (location)

Wildmoss - A variety of colored mosses that grow quite quickly, usually along forest floors and on stone, requires some dampness to grow, optimally in forests and plains - but too much moisture will kill it, so it wont grow in coastal areas or swamps. It is known as wildmoss due to it ability to product exotic patterns and combinations of color, and in areas where it has grown for many years, the colors and patterns can be quite striking; but the rarest form of wildmoss is the coveted silvermoss - where wildmoss turns silver in it's ancient age, making it highly magical and mildly unstable. Common (Silvermoss Rare)

Stormcreep - A creeping moss that grows in cracked patterns that resemble electricity, and happens to be a wild conductor for lightning magics. Some stories have drifted from the skylands about its ability to attract and absorb lightning, and researchers have reproduced this effect after much struggle to grow it on plains and other areas where lightning strikes are normally undesirable or dangerous. Rare

Monkscress - A leafy sprout-looking herb that grows in small patches, used for purifying poisons and fights diseases, also used in potions that sharpen senses, such as enhance attribute potions for wisdom, intelligence. Named for its first discovery and use by monks who shunned the use of arcane magics. Common.

Witchfinger - A a root that grows up out of the ground once it hits maturity. It appears gnarled and sickly like the finger of a hag, but can be eaten as a vegetable like a tuber, and is actually quite healthy though not particularly tasty. When prepared properly, can be used in detecting or warding alignment spells. Common (location)

Dragon mint - A mint that grows at higher elevations in terragard, mainly on mountain slopes at sometimes on summits, is very tasty and is in high demand as an additive to food and drink, has many restorative properties, namely as an antidote and healing herb. Uncommon (location)

Arctic Rue - a brown bushy herb that grows in cold areas such as mountaintops and arctic tundras, has a pleasant taste, and has the cool sensation like chewing on mint, but with a distinctly different flavor. Exhibits powerful frost channeling capabilities, but loses its potency when removed from its cold climate. Common (location)

Phoddomin - A common edible mushroom that grows in damp areas; it's only notable property is that it can be used in magics that deal with memory manipulation, but even master alchemists can find it challenging to bring out this property in their mixtures. Common.

Dreamsprig - An emerald-colored twiggy plant that is harvested and used for its ability to improve one's mood, is a very mild mind-altering drug when used as an extract, and is used in charisma-based magics. Uncommon

Snow Anise - A sweet but bitter tasting herb that is famous for being difficult to cultivate due to its finicky temperament regarding climate, so it's mainly harvested in protected places where its known to grow naturally. It is easy to identify by it's unique triangle-shaped arrangement of its pods. Used for flavoring, as well as distilled into a mixture that chills anything it comes into contact with, absorbing heat with great efficiency. Uncommon (location)

Sunomine - A yellow blooming flower that is star-shaped and mimics a yellow-sun shape. Grows wild in forests and is even more common in drier areas. Used for religious rites to good alighted deities specifically, and has some minor healing and positive energy channeling properties. Is said that Lliira herself sowed the first sunomine seeds as she swept her arm across the land, and wherever the sun shone, her joy was planted in the earth. Common

Mercy clove - An odd little leafy plant, it acts primarily as a numbing agent and hallucinogen. Also, to those with the knowledge, it can also be prepared as an almost undetectable poison. A secret by the clerics of Kelemvor, they use it to ease the passing of those suffering in sickness and when mortally wounded. It is said that if you can pull through a dose of a cleric's Mercy clove, you have been chosen by the gods for a higher purpose. Common.

Glass Leaf - a transparent leaf that is very delicate to the touch, but is a powerful magical component in many potions and spells, requires such delicate handling that often they are harvested one leaf at a time and packed with cotton to prevent it from being damaged during transport. When ground and added to potions the mixture sparkles like stars, and gives a metallic sheen. Rare

Rainberry - A delicious berry that grows on treetops, and has a high water content, they fall to the ground when near the end of their maturity if not eaten by birds, and can be so numerous that them falling to the forest floor sounds like rain falling. Is a very popular flavoring for drinks like wine and mead, and eaten by itself is a formidable source of water for a person. Is mildly magical for water-based magics. Common.

Summer Sage - A seed that when harvested from the adult Summer Sage plant and ground up properly can be a flavorful salt for food. If ground into a powder it exhibits interesting properties as a dust, absorbing moisture very quickly and can be used in choking powders as well as spells involving sprays, fogs and dusts. Common.

Voidweed - A peculiar weed that only grows on vines that are hanging in the air, and takes several years to flower. It appears to be a normal vine until it is finally time for it to flower, a vibrant purple color but otherwise still appears to be a weed. It is very beautiful, but is too difficult to cultivate to make it commonplace enough for decoration. It is not often sought after but can be used for banishing and counterspelling magics if one were to happen upon some. Rare.

Sorrow Petal - A purple and blue flower that is believed to be an ill omen - if found growing in your garden it is said that death will follow, and there are some amazing coincidences that have led to this superstition. In reality this connection is due to it being used by the assassins guild as a marker for their agents as well as a threat among criminal organizations. Its thought that the plant is poisonous, but that is just more superstition. If prepared properly, it can be used in charisma and agility-based magics. Uncommon

Ivoryfrond - An ivory-colored fern that grows on forest floors deep in the Reaching Forest, when made into a paste it hardens into a surprisingly solid plaster, as well as a strong bonding agent. Common.

Phasenip - A small leafy plant that when consumed, can be addictive and euphoric, but when prepared properly can be used as a catalyst to draw magical energies, commonly used by witch-hunters in a pinch to temporarily make a none-magical weapon magical for affecting incorporeal creatures. Uncommon.

Hybernazel - A pod-shaped flower that blooms on hibernazel trees, when prepared properly can be used as a sleeping agent, and is potent in sleeping magics. Otherwise, it has little use besides looking like a pretty bulb-shaped flower, it is used in some funerary rites due to its symbolism as death being the 'eternal slumber' or 'last sleep'. common.

Venomroot - a potent poison that is named for its acrid and deathly smell, nature's way of warding off any attempts to ingest it. It grows underground and can be hard to locate, but sometimes is stumbled upon by those digging in forest areas. Is green and yellow when washed, and has a acidic and bitter taste when ingested, is mainly used as a contact poison due to its potency and acidity. Uncommon.

Angel Spice - A potent hallucinogen that is used in small doses for recreation, can be addictive and long term use can lead to permanent dementia and instability. Is used for some illusion magics and in small doses used for healing.

Magemeric - a bright blue root that exhibits strong magical storage properties, and grows near earthen ley lines. When powdered it can be used for restoring depleted magical power, and thus is highly regulated and valuable, especially among mages. Rare (location)

Moonthorn - a thorny root plant that grows at the base of trees and cliffs, likely due to the water runoff in such places. It glows brightly in moonlight and can be used in light spells and potions. Rare.

Darkspice - a spice only found in the caves of tropical regions, it is a highly sought after seasoning for food and exhibits a slight suppression of magic, and would be perfect for making potions taste/smell delicious if not for that effect. If brewed into a concentrated form it can poison a spell caster's ability to cast magic entirely.